Here is a list of all documented class members with links to the class documentation for each member:
- o -
- objects : Vkm::Engine::RenderView, Vkm::Engine::Visibility
- of() : Vkm::Engine::LiveParticles, Vkm::Engine::NetSilenceMap
- offset : Vkm::Engine::BoneAdjust, Vkm::Engine::BoneSocket, Vkm::Engine::FontGlyph, Vkm::Engine::UIScroll
- onCollisionEnter() : Vkm::Engine::Behavior
- onCollisionExit() : Vkm::Engine::Behavior
- onCollisionStay() : Vkm::Engine::Behavior
- onDestroy() : Vkm::Engine::Behavior
- onEntityDestroyed() : Vkm::Engine::BehaviorSystem, Vkm::Engine::ISceneObserver, Vkm::Engine::RagdollSystem
- onFixedUpdate() : Vkm::Engine::Behavior
- onKeyEvent() : Vkm::Engine::InputHandle
- onRealtimeUpdate() : Vkm::Engine::Behavior
- onSpawn() : Vkm::Engine::NetSession
- onStart() : Vkm::Engine::Behavior
- onText() : Vkm::Engine::InputHandle
- onTriggerEnter() : Vkm::Engine::Behavior
- onTriggerExit() : Vkm::Engine::Behavior
- onTriggerStay() : Vkm::Engine::Behavior
- onUpdate() : Vkm::Engine::Behavior
- opacity : Vkm::Engine::SplashFrame
- open() : Vkm::Engine::AudioDevice, Vkm::Engine::NetClient, Vkm::Engine::NetConnection, Vkm::Engine::NetServer, Vkm::Engine::UdpSocket
- openOffline() : Vkm::Engine::AudioDevice
- operator bool() : Vkm::Engine::EntityId, Vkm::Engine::Handle< ResourceType >, Vkm::Engine::NetAddress
- operator()() : Vkm::Engine::EntityMapping< R(A)>
- operator==() : Vkm::Engine::StorageIndex
- originMin : Vkm::Engine::PoseSlice
- orthoHeight : Vkm::Engine::Camera
- other : Vkm::Engine::Collision, Vkm::Engine::TriggerEvent
- outerConeAngle : Vkm::Engine::Light, Vkm::Engine::LightData
- overflowed() : Vkm::Engine::BitWriter
- overrides : Vkm::Engine::PrefabInstance
- owner : Vkm::Engine::NetBudget