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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Rigid bodies, collision, joints, ragdolls, character control and queries.
More...Directories | |
| authoring | |
| character | |
| collision | |
| query | |
| solver | |
Files | |
| body_pose.h | |
| inertia.h | |
| physics_events.h | |
| physics_internal.h | |
| physics_system.h | |
| ragdoll_system.h | |
| tolerance.h | |
Rigid bodies, collision, joints, ragdolls, character control and queries.
Deterministic by construction: the solver canonicalises on storage slot, so the same world steps the same way twice.