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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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One field of one component of one entity, differing from the prefab. More...
#include <prefab_instance.h>
One field of one component of one entity, differing from the prefab.
Addressed by (uid, component, field); see PrefabEntity. The value is JSON text, which keeps the JSON library out of ecs/component/, round-trips floats exactly, and lets an override with no current home be written back unchanged.