![]() |
vkmEngine 1.0.0
A C++ game engine · vkmengine.com
|
The components the engine itself understands.
More...Directories | |
| animation | |
| audio | |
| core | |
| physics | |
| prefab | |
| render | |
| ui | |
The components the engine itself understands.
Data only - no methods that do work, no base class. A system somewhere reads each of these; a game adds its own the same way.