vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Procedural meshes, textures and materials a game can build at run time.

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Files

 
default_scene.h
 
light_generators.h
 
material_generators.h
 
mesh_generators.h
 
texture_generators.h

Detailed Description

Procedural meshes, textures and materials a game can build at run time.

Here rather than in the tools module because a project links the engine and not the tools: a game that generates its world needs a cube without importing one.