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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Procedural meshes, textures and materials a game can build at run time.
More...Files | |
| default_scene.h | |
| light_generators.h | |
| material_generators.h | |
| mesh_generators.h | |
| texture_generators.h | |
Procedural meshes, textures and materials a game can build at run time.
Here rather than in the tools module because a project links the engine and not the tools: a game that generates its world needs a cube without importing one.