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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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A behavior whose type the registry does not know, kept verbatim. More...
#include <script_component.h>
Public Attributes | |
| std::string | properties |
| Its property object, as JSON text, untouched. | |
| size_t | index = 0 |
| Position in the list read from; list order is run order, so it must survive a save. | |
A behavior whose type the registry does not know, kept verbatim.
Usually the module is missing or failed to build. Written back unread (see ComponentSerializer), so a save meanwhile loses nothing.