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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Root of a screen-space UI layer. More...
#include <ui_canvas.h>
Public Types | |
| enum class | ScaleMode : uint8_t { Fixed , ScaleWithHeight , Count } |
| How the canvas maps authored pixels to on-screen pixels. More... | |
Root of a screen-space UI layer.
Descendant UIElements lay out against a reference height, scaled uniformly to the live viewport. Several canvases draw in ascending sortOrder.
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