vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::Reflect::Field< T, M > Struct Template Reference

One (name, pointer-to-member) pair, the unit of compile-time field reflection. More...

#include <reflect.h>

Detailed Description

template<typename T, typename M>
struct Vkm::Engine::Reflect::Field< T, M >

One (name, pointer-to-member) pair, the unit of compile-time field reflection.

Templated on owner and member type so forEachField can deduce the field's type.


The documentation for this struct was generated from the following file: