![]() |
vkmEngine 1.0.0
A C++ game engine · vkmengine.com
|
The physics world's own parameters, read once per fixed step. More...
#include <physics_settings.h>
Public Attributes | |
| glm::vec3 | gravity = {0.0f, -9.81f, 0.0f} |
| World gravity (m/s^2). | |
| int | solverIterations = 8 |
| PGS solver passes per fixed step. | |
The physics world's own parameters, read once per fixed step.
Scene-global, owned by Scene beside the Environment.