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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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One detail level: the mesh to draw while the entity is near enough. More...
#include <lod.h>
Public Attributes | |
| float | maxDistance = 0.0f |
| Used while the camera is within this range. | |
One detail level: the mesh to draw while the entity is near enough.