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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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One joint of a rig: its authoring name and the index of its parent. More...
#include <skeleton_asset.h>
Public Attributes | |
| int32_t | parent = -1 |
| -1 for a root. INVARIANT: parent < this bone's own index. | |
One joint of a rig: its authoring name and the index of its parent.
The name is the joint's only durable identity (see SkeletonAsset::indexOf).