vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::Bone Struct Reference

One joint of a rig: its authoring name and the index of its parent. More...

#include <skeleton_asset.h>

Public Attributes

int32_t parent = -1
 -1 for a root. INVARIANT: parent < this bone's own index.

Detailed Description

One joint of a rig: its authoring name and the index of its parent.

The name is the joint's only durable identity (see SkeletonAsset::indexOf).


The documentation for this struct was generated from the following file: