vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::BackendInfo Struct Reference

Human-readable backend identity, for a status display. More...

#include <render_backend.h>

Public Attributes

std::string api
 e.g. "OpenGL 4.6"
std::string device
 e.g. "NVIDIA GeForce RTX 3080"

Detailed Description

Human-readable backend identity, for a status display.

Generic strings: another backend changes them, never the call site.


The documentation for this struct was generated from the following file: