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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Human-readable backend identity, for a status display. More...
#include <render_backend.h>
Public Attributes | |
| std::string | api |
| e.g. "OpenGL 4.6" | |
| std::string | device |
| e.g. "NVIDIA GeForce RTX 3080" | |
Human-readable backend identity, for a status display.
Generic strings: another backend changes them, never the call site.