vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::WorldTransform Struct Reference

Cached world-space model matrix for entities in a hierarchy. More...

#include <world_transform.h>

Detailed Description

Cached world-space model matrix for entities in a hierarchy.

Written by HierarchySystem. Without one, the Transform is the world pose; see resolvedWorldMatrix.


The documentation for this struct was generated from the following file: