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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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The backend-agnostic UI overlay for one frame, published on FrameContext::ui. More...
#include <ui_draw_data.h>
Public Attributes | |
| EntityId | pointerTarget {} |
| The topmost element under the pointer that blocks it, or none. | |
The backend-agnostic UI overlay for one frame, published on FrameContext::ui.
clear() keeps the vectors' capacity.
| EntityId Vkm::Engine::UIDrawData::pointerTarget {} |
The topmost element under the pointer that blocks it, or none.
Tells a host whether a click was aimed at the scene behind.