vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::PoseWrite Struct Reference

Writable view of one slice, handed to whatever composes the pose. More...

#include <pose_buffer.h>

Detailed Description

Writable view of one slice, handed to whatever composes the pose.

The pointers are valid only until the buffer is resized.


The documentation for this struct was generated from the following file: