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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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The sweep a playback head made this frame. More...
#include <pose_evaluator.h>
Public Attributes | |
| float | from = 0.0f |
| Head before the advance. | |
| float | to = 0.0f |
| Head after it, as the Animator now carries it. | |
| float | travel = 0.0f |
| Signed seconds covered; 0 when nothing moved. | |
The sweep a playback head made this frame.
to is the head the Animator now carries, already wrapped or clamped, so it is exactly the next frame's from. travel is signed and may exceed the clip's length (a hitch can step over whole loops); it tells standing still from going all the way round.