vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::Name Struct Reference

Component for giving entities a human-readable name. More...

#include <name.h>

Detailed Description

Component for giving entities a human-readable name.

A fixed-size array, so it is trivially copyable with no heap allocation. Build one from a C-string with makeName().


The documentation for this struct was generated from the following file: