vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::IrradianceVolumeData Struct Reference

Flattened irradiance volume for the frame (see GLIrradianceVolume). More...

#include <irradiance_volume_data.h>

Public Attributes

glm::vec3 center
 World space.
uint32_t resolutionX
 Probe counts per axis.
float intensity
 Linear-HDR multiplier.
float blendDistance
 Fade-in depth inside the box, metres.
uint32_t bakeVersion
 Re-bake trigger.

Detailed Description

Flattened irradiance volume for the frame (see GLIrradianceVolume).


The documentation for this struct was generated from the following file: