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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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A named instant a clip announces as its playback head reaches it. More...
#include <animation_clip_asset.h>
Public Attributes | |
| float | time = 0.0f |
| Seconds into the clip; within [0, duration]. | |
A named instant a clip announces as its playback head reaches it.
The name is the whole identity (as BoneSocket's bone name is); nothing addresses a marker by position, so two may share a name.