vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::ClipMarker Struct Reference

A named instant a clip announces as its playback head reaches it. More...

#include <animation_clip_asset.h>

Public Attributes

float time = 0.0f
 Seconds into the clip; within [0, duration].

Detailed Description

A named instant a clip announces as its playback head reaches it.

The name is the whole identity (as BoneSocket's bone name is); nothing addresses a marker by position, so two may share a name.


The documentation for this struct was generated from the following file: