vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::ClipBone Struct Reference

The three channel ranges belonging to one bone of the clip's skeleton. More...

#include <animation_clip_asset.h>

Detailed Description

The three channel ranges belonging to one bone of the clip's skeleton.


The documentation for this struct was generated from the following file: