vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::AssetFactory Struct Reference

The io<->tools recipe-import seam: one import per kind that cooks to a binary. More...

#include <asset_factory.h>

Detailed Description

The io<->tools recipe-import seam: one import per kind that cooks to a binary.

io loads cooked files itself but cannot link the importers, so a host that imports installs these (registerRecipeAssetFactories). A material has no slot: its recipe is its runtime form, which io reads itself.


The documentation for this struct was generated from the following file: