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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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The gameplay boundary: Behavior, BehaviorContext, and the module that loads a game's code.
More...Files | |
| behavior.h | |
| behavior_api.h | |
| behavior_field_visitor.h | |
| behavior_registry.h | |
| behavior_system.h | |
| module_entry.h | |
| reflected_behavior.h | |
| script_component.h | |
| script_module.h | |
The gameplay boundary: Behavior, BehaviorContext, and the module that loads a game's code.
This is the surface a game is actually written against.