7#include "ecs/component/physics/collider.h"
19inline constexpr int COLLIDER_FIT_MAX_DETAIL = 64;
32std::vector<ColliderPart> fitBoxesToMesh(
const MeshAsset& mesh,
int detail,
const glm::vec3& scale);
CPU-side geometry: indexed triangle mesh plus a cached local-space AABB.
Definition mesh_asset.h:51