vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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Vkm::Engine::Scene Member List

This is the complete list of members for Vkm::Engine::Scene, including all inherited members.

add(EntityId entity, T &&component)Vkm::Engine::Sceneinline
addObserver(ISceneObserver *observer)Vkm::Engine::Sceneinline
clear()Vkm::Engine::Sceneinline
compact()Vkm::Engine::Sceneinline
count() constVkm::Engine::Sceneinline
createEntity()Vkm::Engine::Sceneinline
createEntityAt(uint32_t index)Vkm::Engine::Sceneinline
destroyEntity(EntityId id)Vkm::Engine::Sceneinline
entityAt(uint32_t index) constVkm::Engine::Sceneinline
environment()Vkm::Engine::Sceneinline
epoch() constVkm::Engine::Sceneinline
forEach(Fn &&fn)Vkm::Engine::Sceneinline
forEachEntity(Fn &&fn) constVkm::Engine::Sceneinline
get(EntityId entity)Vkm::Engine::Sceneinline
get(EntityId entity) constVkm::Engine::Sceneinline
has(EntityId entity) constVkm::Engine::Sceneinline
physics()Vkm::Engine::Sceneinline
remove(EntityId entity)Vkm::Engine::Sceneinline
removeObserver(ISceneObserver *observer)Vkm::Engine::Sceneinline
storage()Vkm::Engine::Sceneinline
swap(Scene &other) noexceptVkm::Engine::Sceneinline
tryGet(EntityId entity)Vkm::Engine::Sceneinline
tryGet(EntityId entity) constVkm::Engine::Sceneinline