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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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This is the complete list of members for Vkm::Engine::RenderSystem, including all inherited members.
| backend() const | Vkm::Engine::RenderSystem | inline |
| backendInfo() const | Vkm::Engine::RenderSystem | inline |
| fixedUpdate(FrameContext &ctx) | Vkm::Engine::System | inlinevirtual |
| init(FrameContext &ctx) | Vkm::Engine::System | inlinevirtual |
| isReplayed() const | Vkm::Engine::System | inlinevirtual |
| maxAnisotropy() const | Vkm::Engine::RenderSystem | inline |
| releaseUploadedPixels(bool release) | Vkm::Engine::RenderSystem | inline |
| setBackend(std::unique_ptr< RenderBackend > backend, WindowManager &window) | Vkm::Engine::RenderSystem | |
| shutdown() | Vkm::Engine::System | inlinevirtual |
| update(FrameContext &ctx) override | Vkm::Engine::RenderSystem | virtual |