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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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This is the complete list of members for Vkm::Engine::NetConnection, including all inherited members.
| accept(const uint8_t *bytes, size_t size, std::vector< uint8_t > &payload, std::vector< uint16_t > &acknowledged) | Vkm::Engine::NetConnection | |
| advance(float seconds) | Vkm::Engine::NetConnection | |
| frame(const uint8_t *payload, size_t size, std::vector< uint8_t > &out) | Vkm::Engine::NetConnection | |
| HEADER_BYTES | Vkm::Engine::NetConnection | static |
| lossFraction() const | Vkm::Engine::NetConnection | inline |
| MAX_PAYLOAD | Vkm::Engine::NetConnection | static |
| nextSequence() const | Vkm::Engine::NetConnection | inline |
| NO_SEQUENCE | Vkm::Engine::NetConnection | static |
| open(const NetAddress &peer) | Vkm::Engine::NetConnection | |
| refuse() | Vkm::Engine::NetConnection | |
| roundTrip() const | Vkm::Engine::NetConnection | inline |
| roundTripVariation() const | Vkm::Engine::NetConnection | inline |
| TIMEOUT_SECONDS | Vkm::Engine::NetConnection | static |