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vkmEngine 1.0.0
A C++ game engine · vkmengine.com
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This is the complete list of members for Vkm::Engine::InputHandle, including all inherited members.
| addScroll(double yOffset) | Vkm::Engine::InputHandle | |
| clearStrikes() | Vkm::Engine::InputHandle | |
| getDeltaX() const | Vkm::Engine::InputHandle | inline |
| getDeltaY() const | Vkm::Engine::InputHandle | inline |
| getScrollY() const | Vkm::Engine::InputHandle | inline |
| getX() const | Vkm::Engine::InputHandle | inline |
| getY() const | Vkm::Engine::InputHandle | inline |
| isButtonPressed(int button) const | Vkm::Engine::InputHandle | |
| isKeyPressed(int key) const | Vkm::Engine::InputHandle | |
| moveTo(double x, double y) | Vkm::Engine::InputHandle | |
| onKeyEvent(int key, bool pressed) | Vkm::Engine::InputHandle | |
| onText(char32_t codepoint) | Vkm::Engine::InputHandle | |
| resetScrollDelta() | Vkm::Engine::InputHandle | |
| setButton(int button, bool pressed) | Vkm::Engine::InputHandle | |
| text() const | Vkm::Engine::InputHandle | inline |
| wasButtonStruck(int button) const | Vkm::Engine::InputHandle | |
| wasKeyStruck(int key) const | Vkm::Engine::InputHandle | |
| wasKeyTyped(int key) const | Vkm::Engine::InputHandle |