vkmEngine
1.0.0
A C++ game engine ·
vkmengine.com
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Vkm::Engine::Behavior Member List
This is the complete list of members for
Vkm::Engine::Behavior
, including all inherited members.
add
(T &&component)
Vkm::Engine::Behavior
inline
protected
clock
()
Vkm::Engine::Behavior
inline
protected
clone
() const =0
Vkm::Engine::Behavior
pure virtual
command
() const
Vkm::Engine::Behavior
inline
protected
destroy
(EntityId target)
Vkm::Engine::Behavior
inline
protected
destroy
()
Vkm::Engine::Behavior
inline
protected
entity
() const
Vkm::Engine::Behavior
inline
protected
events
()
Vkm::Engine::Behavior
inline
protected
findBehavior
()
Vkm::Engine::Behavior
inline
protected
findBehavior
(EntityId other)
Vkm::Engine::Behavior
inline
protected
findBehavior
(Scene &world, EntityId entity)
Vkm::Engine::Behavior
inline
protected
static
findBehavior
(const Scene &world, EntityId entity)
Vkm::Engine::Behavior
inline
protected
static
get
()
Vkm::Engine::Behavior
inline
protected
get
() const
Vkm::Engine::Behavior
inline
protected
has
() const
Vkm::Engine::Behavior
inline
protected
input
()
Vkm::Engine::Behavior
inline
protected
isMine
() const
Vkm::Engine::Behavior
inline
protected
isReplaying
() const
Vkm::Engine::Behavior
inline
protected
isSimulated
() const
Vkm::Engine::Behavior
inline
protected
loadScene
(const std::string &scenePath)
Vkm::Engine::Behavior
inline
protected
net
()
Vkm::Engine::Behavior
inline
protected
onCollisionEnter
(const Collision &hit)
Vkm::Engine::Behavior
inline
virtual
onCollisionExit
(const Collision &hit)
Vkm::Engine::Behavior
inline
virtual
onCollisionStay
(const Collision &hit)
Vkm::Engine::Behavior
inline
virtual
onDestroy
()
Vkm::Engine::Behavior
inline
virtual
onFixedUpdate
(float dt)
Vkm::Engine::Behavior
inline
virtual
onRealtimeUpdate
(float dt)
Vkm::Engine::Behavior
inline
virtual
onStart
()
Vkm::Engine::Behavior
inline
virtual
onTriggerEnter
(EntityId other)
Vkm::Engine::Behavior
inline
virtual
onTriggerExit
(EntityId other)
Vkm::Engine::Behavior
inline
virtual
onTriggerStay
(EntityId other)
Vkm::Engine::Behavior
inline
virtual
onUpdate
(float dt)
Vkm::Engine::Behavior
inline
virtual
render
()
Vkm::Engine::Behavior
inline
protected
resources
()
Vkm::Engine::Behavior
inline
protected
scene
()
Vkm::Engine::Behavior
inline
protected
spawn
()
Vkm::Engine::Behavior
inline
protected
spawn
(const char *name)
Vkm::Engine::Behavior
inline
protected
spawn
(const char *name, EntityId parent)
Vkm::Engine::Behavior
inline
protected
subscribe
(Fn &&callback)
Vkm::Engine::Behavior
inline
protected
tryGet
()
Vkm::Engine::Behavior
inline
protected
tryGet
() const
Vkm::Engine::Behavior
inline
protected
typeName
() const =0
Vkm::Engine::Behavior
pure virtual
visitFields
(BehaviorFieldVisitor &visitor)
Vkm::Engine::Behavior
inline
virtual
window
()
Vkm::Engine::Behavior
inline
protected
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