5namespace Vkm::Engine::Math {
18inline const glm::vec3 WORLD_AXIS_X = {1.0f, 0.0f, 0.0f};
19inline const glm::vec3 WORLD_AXIS_Y = {0.0f, 1.0f, 0.0f};
20inline const glm::vec3 WORLD_AXIS_Z = {0.0f, 0.0f, 1.0f};
24inline const glm::vec3 WORLD_UP = {0.0f, 1.0f, 0.0f};
25inline const glm::vec3 WORLD_FORWARD = {0.0f, 0.0f, -1.0f};
26inline const glm::vec3 WORLD_RIGHT = {1.0f, 0.0f, 0.0f};