3#include "core/reflect.h"
Central registry managing entities and an open set of component types.
Definition scene.h:29
The ear: the pose every spatial source is heard relative to.
Definition audio_listener.h:16
float volume
Master gain for everything this listener hears.
Definition audio_listener.h:26
Names one entity of one Scene, for as long as that slot holds it.
Definition entity.h:23